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In the Action RPG, Bound By Blades, the desolate land of Ashmyr has become overwhelmed by bloodthirsty beasts. Scavenge materials, forge gear, and fortify yourself to confront the ferocious foes that lie ahead in order to rekindle the last hopes of life.

Inspired by the core aspects of the Monster Hunter genre, Bound By Blades has a large focus on grouping up to slay powerful beasts, collect loot, craft gear in town, and harvest materials for upgrades. Bound By Blades is in development for iOS, Android and Steam.

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Features in this build

This update hits a lot of areas with small tweaks and additions to improve the overall feel.

Animated Screen Transitions

New animated fading screen while transitioning to different areas


New Reflect Rune

The rune has a chance on blocking to reflect projectile attacks back at bosses

New Progress Crafting Window

While crafting, there is now a progressing crafting bar to display silly humor by the Blacksmith as he crafts your weapon and shows when it’s ready!

Rank and Times set on Battle Menu

Following with how we already rank and record time for your runs, we now save them and show you your best ranks directly on the boss menu

Loot Updates

Small quality of life updates to improve the loot and randomization systems, limiting the max of one item that can drop, and increasing the amount of loot per boss.

Follow Us!

We’re aiming for Kickstarter and we need all the support we can get to succeed!

Make sure you subscribe to our newsletter on our site here

The most updated source and a way to communicate with us directly is our Discord here

For art check out both our Twitter and our Instagram

And last, you can wishlist BBB on our steam store page

Bound By Blades - Development Update 11 - Tutorials, Gallow Animations and Equipment Art

Bound By Blades - Development Update 11 - Tutorials, Gallow Animations and Equipment Art

News

The main focus of this update was building a more robust tutorial system to teach each aspect of the game. We have also added in more animations for the...

Bound By Blades - Developer Update 10 - VFX, Battle UI, Dialog and more!

Bound By Blades - Developer Update 10 - VFX, Battle UI, Dialog and more!

News

The next developer update for Bound By Blades, adding in VFX for Teo, new UI for battle, dialog revisions and more.

Bound By Blades - Development Update 9 - PC Focus and Immersion Update

Bound By Blades - Development Update 9 - PC Focus and Immersion Update

News

The next update for Bound By Blades is up, showing a bunch of improvements for both increasing immersion and bringing a stronger focus to PC.

Bound By Blades - Development Update 8

Bound By Blades - Development Update 8

News

New update adding Gallow and a few of his animations in, New Music and SFX, and a Battle Chest. Next update focusing on updating all features to be more...

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Bound By Blades
Platforms
Windows, Mac, iOS, Android
Creator
Zethyn
Engine
Unity
Contact
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Style
Theme
Fantasy
Players
Single & Co-op
Project
Indie
Twitter

Latest tweets from @boundbyblades

Updated the battle menu to show the different modes available for the demo, Story for your main quests, training to… T.co

Feb 16 2019

RT @Eri_gc: Today I got laid-off from Blizzard. Because of immigration laws, I have 60 days to get a job or I will get deported… T.co

Feb 14 2019

We created a new progress window for crafting, to add more emphasis on building new awesome equipment along with ad… T.co

Feb 13 2019

A sneak peak at the Mittux gear set for Teo #gamedev #gameart T.co

Feb 12 2019

Dev Update Video 12 - New animated fading transition screen - New rune - Reflect projectiles - New crafting progres… T.co

Feb 10 2019

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