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In the Action RPG, Bound By Blades, the desolate land of Ashmyr has become overwhelmed by bloodthirsty beasts. Scavenge materials, forge gear, and fortify yourself to confront the ferocious foes that lie ahead in order to rekindle the last hopes of life.

Inspired by the core aspects of the Monster Hunter genre, Bound By Blades has a large focus on grouping up to slay powerful beasts, collect loot, craft gear in town, and harvest materials for upgrades. Bound By Blades is in development for iOS, Android and Steam.

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Bound By Blades - Combat

Combat is my favorite aspect of any game - in action heavy games, it signifies the core gameplay, and when done well - it really feels great. When it comes to mobile, generally you find RPGs to be clunky with a bundle of buttons to press for individual attacks and moves, movement is hard to handle in a way that feels intuitive.

Character Teo

Idle Animation


Teo is the ferocious Kuza wielding a massive greatsword as the first character of Bound By Blades

Early Mock up of the Battlefield

GameFlowLayout02

The design behind Bound By Blades simplifies combat to fit within mobile dimensions for intuitive controls, while still boasting an array of maneuvers - Running, Dodging, Blocking, Drinking Potions, and Attacking (Quick attack combo or charge up for Strong attack combos) with special combo finishers!

Battle Arena

Battle Arena

The battle arena limits your movement to the four corners and faces you off against powerful beasts in the center.

As well as being easily controlled on mobile - Bound By Blades is also fully supported on PC using Mouse and keyboard and even controller support to give players the ultimate comfort to play their way.

Quick Attack Combo into Flurry Attack Finisher


Tapping on the boss will start each quick attack, further chaining the combo together, finally reaching the Furry finisher - Flurry lets you tap at a quick speed to deal lots of damage for as long as you can.

Early Look at the Character Teo Posing for Battle Animations

Teo Before Animation

Teo showing many poses before his new flurry of animations for battle.

Strong Attack Combo into Dash Finisher

Strong Attack

Strong attacks require a charge up to perform, but they deal more damage, add stunning potential to the monster, and finish with the strong Dash Attack - Leading you directly through the boss onto the other end of the battlefield, allowing you to escape while dealing massive damage.

Fluid Combat Combos

While having both Quick and Strong Attack Combos, these combos are also made to be flexible and allow the player to switch between each attack mid combo ie: Quick Attack 1, Strong Attack 2, Quick Attack 3 - Flurry Attack. The difficulty comes in knowing what attacks you can land before taking a beating from the boss, prepare yourself for an epic battle.

Learn More

Check out the website to learn more, and follow Twitter to keep up to date with the newest content!

Website: BoundByBlades.com

Twitter: Twitter.com

Intro to Bound By Blades

Intro to Bound By Blades

News

Intro story to the game Bound By Blades, detailing pieces of the game and the story to its beginning.

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Bound By Blades
Platforms
Windows, Mac, iOS, Android
Creator
Zethyn
Engine
Unity
Contact
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Style
Theme
Fantasy
Players
Single & Co-op
Project
Indie
Twitter

Latest tweets from @boundbyblades

The Dreamland area full of resources, new storage for potions and new UI. #screenshotsaturday #pcgame #artT.co

Oct 20 2018

New Development video featuring a ton of new additions -New UI art -New Title, Logo and Character Selection screen… T.co

Oct 19 2018

Tutorial focus today with a bit of VFX added in 1) New advanced battle tutorial leading into the first boss fight 2… T.co

Oct 17 2018

More updates today 1. Shield VFX added for blocking 2. New Strong attack VFX for more smashing 3. Health bars appea… T.co

Oct 16 2018

Lots of updates today, one major change was getting the flurry animation to split into individual stabs so player c… T.co

Oct 15 2018

Slightly different style for our logo, but here's our final :) T.co

Oct 14 2018

Updating some of the original very temp/free asset art with some closer concepts (not final still, but muuuuch bett… T.co

Oct 12 2018

RT @Wx3Labs: Anomaly image: Some crazy alien science is going on in this lab. #cgi #conceptart #starcomnexus T.co

Oct 11 2018

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