The first development blog since the release of Unity 5, and with that release I naturally ported the project over. This development blog details that (and the changes made to the look of the game as a result of it) as well as:
- Detail culling (to save on draw calls)
- Diving/Sliding mchanism
- Roll attack
- Early boss battle development
- A NPC which you race against (akin to Koopa The Quick)
You can continue to follow development of the game at: BesusProductions.com
Looks fun!
Thanks! I hope to have something playable available some time this week.
You still working on this?