Asterogue is all about fast-paced, intense combat in a completely procedural world. Weapons, dungeons, enemies and even mini-bosses are all procedurally created on the fly allowing you to experience something truly diverse every time you explore the depths of The Onion. Every attack you make in Asterogue is linked to a different touch-gesture, so you'll find yourself swiping madly and fluidly to build up your combos, unleash stunning procedural effects and overcome the hordes of General Wreckursion's robot army!
Thanks to your support, Asterogue has now been downloaded over 20,000 times! If you're in Seattle, come and see the game demoed live next Saturday at...
asterogue hits 20k downloads + seattle ifest appearance
Asterogue's 1.04 update brings with it balance tweaks, enhanced quality settings, and an end to the issue of player's getting stuck in rooms later in...
asterogue v1.04 out now!
New update fixes some big bugs, plus check out an in-depth breakdown of our combat system!
asterogue updated to v1.02!
Asterogue is released and available for free download on iOS and Android today!
out now: ios, android, the whole shebang for free!
Asterogue is released and downloadable for Android now from the Play Store!
out now for android, ios inbound!
We're back in what might be the final weekly development video for Asterogue.
development update #11
Check out this gorgeous visualization of our development history via our Git repository.
development timelapse video
Systems overhauls and a playthrough of the Glitch-Light District!
weekly update #10
New enemies, hazards, and Hyper modes highlighted in this week's video.
weekly update #9
Now we're caught up to date! Asterogue is really starting to shape together! We've got a New HUD, new modules, new modifiers and what's this - Bullet...
weekly development update #8 : static image edition!
Sorry for slacking guys! I've been a bad producer. But here's a ton of content updates from the last three weeks!
(old) weekly development update #7!
Sorry for slacking guys. I've been a bad producer! But here's a ton of updates from the last three weeks!
(old) weekly development update #6 : gdc polish edition
Another awesome development update for Asterogue! Features: New Sound Effects! Bridge animations! Shadow effects! Beginning of balancing! Customization...
weekly development update #5! (3/10/13)
Fourth weekly update from Asterogue! Features: New Attacks / Art, New Enemies / Art, Locked Doors, Totally Revamped HUD, Finalized Background Art, New...
weekly development update #4 (3/1/13)
Third weekly development update for Asterogue! Includes: Scrolling Background Art, First Player Animations, Main Menu Blocked In, First Sound Effects...
weekly development update #3 (2/22/13)
Second weekly development update from Asterogue! Includes: Weapon Tooltips, Cooldown/Uses Status Bars, Combo Systems, Animated Enemies, Enemy/Weapon Dynamic...
weekly development update #2 (2/15/13)
Our first weekly development update on Asterogue. Features: Procedural Dungeon Layout, Map Visualization, Exploration, Touch Gestures and Early Combat...
weekly development update #1 (2/4/13)
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