Real-time game with turn-based fights. 2229 year. The epoch of states is gone, the age of corporations struggling for their influence in outer space has come. You will play for the special agent of the top-secret division of one of the corporations. He was sent with a secret mission to a quarantine planet belonging to another corporation in order to find out the true state of affairs. The planet produced very rare energy crystals, which were not found anywhere else. When mining mines with crystals, traces of an ancient highly developed civilization were discovered. After this discovery, the planet was declared to be closed to the site due to an outbreak of neuroinfections that caused significant mutations. Features: volume vision system assembly, disassembly and repair of various items, 12 types of different impacts large number of objects for interaction different types of injuries and fines from injuries non-linear quests and many more interesting things...
Today released a beta 0.5 update. The location is the previous because the mechanics require testing. The changes are as follows:
1. When you start the game you will see the parameters window , in which you need to use the reserve of the neural network, to set the desired initial value of the theory and practice of possession of various skills.
2. Added the options window.
3. Improved pathfinding algorithm
4. In the inventory added a button "Take all".
5. Changed the highlighting of objects that can be interacted with.
You can download the test location from these links:
Window of the character's skills in the beta version 0.5
This video shows a fragment of turn based combat.
This video shows an assembling weapons with improved features.
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