Vorb is a cutting edge engine being developed by Regrowth Studios for use in their current project, Seed of Andromeda, and future projects. It is intended to be distributed in the future for independent development teams to utilise. The engine is written in C++, and allows for scripting via Lua.
Seed Of Andromeda Latest Version ( V0.2.-1.1b ) This is a bug fixing build for the demo! The changelog is as follows:
This build introduces a huge performance boost! Instead of 1 thread doing both physics and rendering, we split it into two threads! Stutter should be...
This build fixes a ton of crash bugs, improves particle performance, adds animated explosions, adds a new texture pack system, and adds some new blocks...
This build brings a huge pile of needed bug fixes and crash fixes! Not all bugs have been fixed, but it is getting ever more stable! This build also introduces...
**WARNING: Markers have a memory leak! Do not use them in this build! **This build is mainly for stability, but also adds the awesome new main menu and...
Build 0.1.2 + patch 0.1.2.1 of Seed Of Andromeda. This build focuses on some multi-threading performance boosts, new spawner and sink blocks, new explosives...
This is the first public pre-alpha build for the game Seed Of Andromeda. This build is more of a physics playground than anything. Feel free to fly around...