M.U.G.E.N
GPLM.U.G.E.N, a 2D fighting game engine, originally released in 1999. M.U.G.E.N is designed to be highly customizable, allowing very fine control over each...
On May 1st 2019, VRDB.com and SlideDB.com were closed. We no longer support VR, AR, iOS or Android only engines. We are focused on PC, console and moddable games. If this is your project and you would like to release it on IndieDB, please contact us with the details.
VCMI is an open-source engine for Heroes of Might and Magic III with new possibilities. Years of intensive work resulted in creating application with impressive amount of features. Among current features are:
Note: In order to play the game using VCMI engine you need to own data files for Heroes of Might and Magic III: The Shadow of Death.
VCMI is an open-source project released under the GNU General Public License version 2 or later.
If you want help, please check our forums, bug tracker or github page.
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...how do I add mods? This is not a game...
Will there be any more updates to the Android port of VCMI? The version currently present on Google Play is 0.97.
Btw we're for sure released new version on Google Play and you can always get lastest APK from project website or Github releases.
Please make VCMI compatible with Windows XP (in v0.99 VCMI_launcher.exe shows the message that it's not a Win32 application).
Hmm, I tried latest daily build and it doesn't have this problem. It's probably a compiling issue of initial v0.99.
Unfortunately our numbered releases built with Visual Studio and there is some problem with XP compatibility when building Qt application. Daily builds for Windows are created via cross-compilation from Linux using MXE (MinGW / GCC) so they don't have same problem.
We keep save compatibility very carefully for almost two years so you can safely play daily builds without worrying about that. Most likely saves will be compatible for long time until there appear some very serious reason to break them.