• Register

Methyl is Headcannon's proprietary engine, used for our own games such as Pier Pressure and Vertebreaker. It was started in 2019 by Simon "Stealth" Thomley along with Noah “Mr. Poe” Hall and Derrek “TheStoneBanana” Harbold.

Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add game Games
Pier Pressure

Pier Pressure

Third Person Shooter

The muscle-bound crawfish scientist Tony has ostentatiously stolen the museum's Power Pearl under your watch! There's only one thing that can mean - you...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
M.U.G.E.N

M.U.G.E.N

GPL

M.U.G.E.N, a 2D fighting game engine, originally released in 1999. M.U.G.E.N is designed to be highly customizable, allowing very fine control over each...

Genie Engine

Genie Engine

Commercial

Game engine developed by Ensemble Studios and used in several popular computer games, such as Age of Empires, Age of Empires II and its expansion (but...

001 Game Creator

001 Game Creator

Commercial

001 Game Creator is a Graphically Assisted Scripting engine for beginners and advanced users alike. Developers can quickly prototype ideas, test complex...

X-Ray Engine

X-Ray Engine

Commercial

The X-ray Engine is a DirectX 8.1/9 Shader Model 3.0 graphics engine. Up to a million polygons can be on-screen at any one time. The engine features HDR...

Aztica 6DX

Aztica 6DX

Commercial

Aztica 6DX is a COM-based 3D Engine for Windows using DirectX. It features outdoor / indoor rendering, collision detection, portal-based visibility system...

Unity

Unity

Commercial

Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...

X

Latest posts from @head_cannon

RT @HCStealth: A statement regarding some sprites of questionable authorship in Sonic Origins. In short, I'm taking this situation… T.co

Apr 1 2023

RT @AStartShow: T.co

Apr 1 2023

RT @HCStealth: Being misunderstood feels terrible. I've had enough trouble making myself understood outside of this context, and w… T.co

Mar 30 2023

RT @HCStealth: Running a business like Headcannon is difficult. Balancing overall long-term goals with needs and expectations of t… T.co

Mar 30 2023

It's coming - Sonic Origins Plus! We're happy to announce that we’ve once again cooperated with SEGA to update this… T.co

Mar 29 2023

RT @Rubato_Game: Today is also the 1-year anniversary of the RUBATO Demo! Happy birthday RUBATO Demo! 🎂 That means it's also World… T.co

Mar 19 2023

Tags