New Build! New Website! New Level! New Boss Fight! That's a lot of news!
Hey everyone!
First and foremost, we all know what you're thinking. The good news is that the development of A Horde Too Many has never stopped, and is now picking up pace faster than ever thanks to our new partnership with 93Bits Studio. While it took us a while to get there, we're finally at a position where we can effectively develop the game we are so passionate about with enough resources and pairs of hands!
The bad news is that development had to remain in the background of other projects, the kind of projects that help us raise enough funds to continue to develop A Horde Too Many with a roof over our heads, and thus it has been extremely sluggish for the past year.
We've been working on very exciting features, such as Local and Multiplayer Co-op, Multiplayer PvP and even Cross-Platform interaction, but all of these features are a part of a back-end that is not so exciting to showcase and were a part of a learning process that was also a part of the development of the projects that are taking up our prime time.
However we are proud to present a new Demo Build, along with our new website Ahordetoomany.com, featuring a new set of levels and a demonstration of our very first Boss Fight, along with some of the polishing that we've worked on for the past year!
While none of the Multiplayer features we've mentioned are available in this demo, it's still a worthwhile experience if you enjoyed what you saw back in 2017 and are looking to discover more of the universe of A Horde Too Many!
Let us know what you think!