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thechineseroom is an independent game studio based in Brighton and Portsmouth, UK. Based around the research and writing of Dan Pinchbeck, we've spent the last three years experimenting with first-person gaming. In 2008, we released the award-winning, critically acclaimed Dear Esther. This is currently available as a Source mod. Dear Esther is currently being redeveloped by Robert Briscoe which is due for an Indie release in late 2010.

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Amnesia: A Machine For Pigs

Amnesia: A Machine For Pigs

Adventure

The Swine are Rising! In 2010 Frictional Games terrified the world with the cult horror Amnesia: A Dark Descent. Now they bring you a new nightmare. Created...

Everybody's Gone to the Rapture

Everybody's Gone to the Rapture

Adventure

Tells the story of the inhabitants of a remote English valley who are caught up in world-shattering events beyond their control or understanding.

Dear Esther

Dear Esther

Role Playing

“A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.” Two years in the making, the highly anticipated...

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mr.teddybear
mr.teddybear - - 32 comments

Hello !

I'm an electronic musician willing to work on video games. I've been implied in rap bands as a beatmaker in the past and I'm now composing solo for ambient tracks, piano tracks and abastract hip hop.

Professionally, I'm also a dialogue editor and a sound designer, working mostly on documentaries.

If you ever need some poetic or scary tracks, or even a full score, I'm your man for this project or another. You can grab some links of my former works at this URL : Mrteddybear.bandcamp.com

Feel free to contact me at : mrteddybear.mtb@gmail.com

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Half-Rats
Half-Rats - - 1,332 comments

Jessica's got this bundled up.

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deadplug
deadplug - - 166 comments

meh. "games".

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AudioGhostX
AudioGhostX - - 585 comments

I wouldn't make this public, so any random person can't just join.

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feillyne
feillyne - - 5,816 comments

It is invitation only now, and no company should be ever marked here as "private" as it prevents users from browsing through their games. So all company pages should be public / publicly viewable here as it has nothing to do with the nature of the company itself (yet still be invitation-only; except for secretive development teams that use their company pages to share stuff between their team members so those have to block traffic from common visitors.)

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Ed_Facundo
Ed_Facundo - - 1 comments

Amazing work!
The audiodesign from game, makes the introspection...maybe the integration with Oculus Rift could push you work to next level?

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