• Register

Ragiva Games is indie development group from Germany.

Current Projects

No games, mods, engines, software or hardware appear to be published or in development by Ragiva Games. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer & Publisher).

If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Ribcaged Entertainment

Ribcaged Entertainment

7 members Developer & Publisher

Ribcaged Entertainment (prevously Spreading Infection) is a dedicated team focused on providing the public with fun playable games. We strive to perfect...

Aperture Game Studios

Aperture Game Studios

1 member Developer & Publisher

Aperture Game Studios consists of a number of highly talented developers and artists who want to see THQ and Volition's Red Faction updated using the...

AlphaSoft

AlphaSoft

1 member Developer & Publisher

A developer and publisher of first person shooter games including Will To Live Online.

SoarGames

SoarGames

1 member Developer & Publisher

A developer and publisher of role playing games including Furia Ninja-Naruto RPG online juego.

Arctic Anteater

Arctic Anteater

2 members Developer & Publisher

Arctic Anteater is a Swedish indie game development team consisting of programmer Johan Larsson and artist Walter Tisckewitz that is currently developing...

MaFi Games

MaFi Games

No members Developer & Publisher

A developer and publisher of real time strategy games including Captain of Industry.

X

Latest posts from @ragivagames

RT @_ajordaz: #100daysofgamedev Day 55 This week I'm doing the absolute worst part of gamedeving: Coding menus 🤮 But on the bright side,…

Apr 7 2020

RT @GhostCStudio: Okay. Ending the second day... added some sounds... there is still a HUD to define (WIP). Controls and basic gamepl… T.co

Apr 6 2020

RT @sotano42: Ok, starting back from scratches, the last thing wasn't playable at all 🥺#KORemoteJam #indiedev #gamedev #pixelartT.co

Apr 6 2020

RT @guimaraf1: Test platfform mechanics polishing #construct2 #construct3 #scirra #aseprite #pixelart #animation #indie #gamedevT.co

Apr 6 2020

RT @sotano42: To be honest, I don't think I'm going to make it LoL, but the concept is there. Use a modified and upgraded disease… T.co

Apr 5 2020

RT @sotano42: Ok, so I'm participating at #KORemoteJam, I'm waaay behind. I had some tech problems last night but here's a glimps… T.co

Apr 5 2020

RT @AldenwarGamedev: Reflect spell throws your opponent's pesky projectiles right back at their face! #screenshotsaturday #gamedevT.co

Apr 5 2020

RT @KENYONBcom: Reworking the #sword #uzi #ninjastarofdavid #flail #flood weapons in my Lion’s Den game with the improved Pin behav… T.co

Apr 4 2020