Outerra
Commercial licencePlanetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal...
Creating planetary engine capable to render Earth and other planets, using real elevation and land class data in combination with fractal refinement algorithms to get highly detailed terrain. Level of detail ranging from thousands of kilometers down to centimeters, with full visibility. Progressive download of planetary dataset, optionally using built-in P2P module. Fully asynchronous 3D engine, majority of the algorithms running on GPU.
Planetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal...
Madman Theory Games SA” is a result of passion and hard work of an independent team formed at the beginning of 2010. By developing small...
We are a group of indie developers from Russia. Our first game - Catch a Lover. Also we develop mods for ARK: Survival Evolved.
Uber Entertainment Inc. is a small, privately held video game development studio located near Seattle, WA. Founded in March 2008 by a team of veteran...
CrashOne is a Nick Name of a one Russian member. It's Not a team. I'm a indie game developer. Creating games and stuff from 2010.
A developer of role playing games including Dream Tactics.
Okay guys. Seriously. This looks like way, way too ambitious to be true.
There's no way they could have developed the engine for Big Rigs: Over The Road Racing.
There's no way in hell this entire engine was developed by 2 people.