Major Demo Update for A-RED Walking Robot! - New map showing all the mechanics - New mechanic (electricity) - Dynamic cameras - 9 languages localization...
We're delighted to announce that our Halloween Event is back with Halloween decorations to bring back that spooky ambiance to our maps, and three costumes...
In this update i'll show some new progress that i've done today. Desert map is almost complete and still working on the crafting screen.
New work in progress map (scene).The environment is desert. In this post i'll show you the progress made in two working days.
On February 28th our new free map releases; the Piave! Here we give you a closer look so you're fully prepared when it's live.
New tutorial map for wind version. Using the same engine, territories become hexagon and events become tutorial text.
UPDATE NOW LIVE | Explorable Small Map First Look Your first chance to explore the newly optimised map (no callouts or traffic). The first step in a newly...
Sorry for being gone so long everyone I hope you enjoyed the map for your randomly generated worlds and I am going to try and keep this mod going.
Experience a private Halloween party in the suburbs of mountain peaks. A new experience added to Sinister Halloween game.
The new map in upcoming free expansion for WW1 multiplayer FPS Verdun has been revealed: St. Mihiel!
I made two new maps during the last week: "Desert" and "Canyon".
Hello, I am creating a new map, and I am stuck. What do you think about this? Can I do something with it?
We’ve released a new update for Tannenberg which adds a new squad and map to the game! The Roumanian Infantry use a mix of weapons, from their own country...
The Kornit lands have been invaded by the Khärn led by Bajheera. The invasion continues its course and the war cries attract warriors from all over Skara...
The Battle of Kornit - our biggest Lore Event to date - has already started with two renowned YouTubers as Clan Leaders!
In this news I wanna tell you about new features in upcoming version of Paradigm Worlds.
Due to feedback of the old map's visuals + the realization that it simply wasn't balanced. We're happy to announce that the old map has been scrapped...
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