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Add job Report Unreal Engine 4 users, Blender users at Pixelshaft Interactive (Pokémon Destiny)

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by Welvet_ on

Poke-what?

Pokémon Destiny is a fan game being created using Unreal Engine 4. The Game Director is Veer: he started this ambitious project alone (don't worry, we got your back now). It's a story-driven game, heavily based on the anime (regarding gameplay). Its beautiful 3D style, with a real-time Battle System, a stunning storyline, combined of course with an Open World adventure, will provide you an experience you've always dreamed of!

Are you the chosen one?

As the title says, we're searching for Unreal Engine 4 users and Blender users for our project: "Pokémon Destiny". Take a look here: Indiedb.com to see what we're talking about.

We would like to say that the standards are pretty high, so we need skilled artists; anyway, feel free to send your works: you might think you're not good enough, but maybe you're simply underestimating yourself!

What are we searching?

Unreal Engine users: Material editor, Cascade, you should know how to create visual effects.

Blender users: Animate characters efficiently, loop animations.

We need your help, are you up for the challenge?

To Apply

Send your works to veerpokemon@gmail.com and feel free to ask anything you want!