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Add job Report Star Wars Battlefront 2 (2005): Level Designer at Anywhere

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Level Designers located Anywhere.

Posted by LitFam on

I am currently seeking a level designer for my mod: \\ Star Wars: The Clone Wars //. I am making a Christophsis map for \\ Star Wars: The Clone Wars //. Currently, I have the basics already done for the Christophsis map like custom music, .lua scripting, .odf, .fx, .msh, etc, but I need a level designer to place the supplied props in the map and put in the secondary road texture for the map. I have many reference pictures and other things for the person who gets the level designer role.

Skills / Programs Required To Apply:

+ Must have Star Wars Battlefront 2 (2005) mod tools.

+ Must have an advanced understanding of Zero Editor in the Star Wars Battlefront 2 (2005) mod tools.

+ Must have an understanding of the file types found in the Star Wars Battlefront 2 (2005) mod tools such as .odf, .lua, .fx, .req, .msh, .sky, .wld and .option.

+ Must have been modding SWBF2 (2005) for at least 2 months or more.

+ Know how to use some kind of Hex Editor for the .msh files.

Thank you for reading.

To Apply

Send a detailed pm to the user: LitFam