• Register
Add job Report [Royalty] Programmer and Artists needed for Indie game developer at Starboard Games LLC

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Remote.

Posted by Starboard Games LLC on

Starboard Games LLC is an indie gaming studio comprised of highly professional and friendly people.

We are looking for talented and dedicated artists and programmers to join us on our projects. You may find out more about us at: Starboardgamesllc.com

If you are looking for a fun-loving team with mature, respectful people working on a large, ambitious project, read on!!
--
We are looking for an UNITY ENGINE CODER to design, develop, and maintain essential game systems using c#. You will need to be experienced with Unity and script writing in c#. You will also be interacting with other members of the project team. You must be able to follow explicit instructions from Project Lead and Coding Team Lead.
Essential Skills:
1. Strong knowledge of design, implementation, mathematics and data structures.
2. Strong knowledge of script writing in c#, and reasonable understanding of 3. object-oriented programming.
4. Willing to learn additional skills and be a flexible learner on the team,
Preferred Skills or Ability to learn:
1. Knowledge of Unity 3D Pro,
2. Graphics Development (Particle System, Shaders)
--
We are looking for an ANIMATOR to join the Development team to design, develop, and implement animations for the game. You will collaborate with fellow members of the Dev team, and follow explicit instructions from the Project Lead and the Dev team Lead to craft smooth, flowing animations.

As an Animator for this project you will be required to:
1. Have working knowledge of appropriate animation suites needed to produce files necessary for game engine integration.
2. Translate written requirements into visually rich media experiences.
3. Handle multiple tasks and deliver results in a timely manner.
4. Contribute to constructive discussions; at the same time understand feedbacks and be able to change course if needed.
5. In-depth knowledge of the Unity Engine UMA character creation system, or the ability to learn would be a great advantage!
--
We are looking for a 3D CHARACTER MODELLER to produce realistic character models for our project.
Essential requirements:
1. Able to produce 3D character models from 2D concept images.
2. Able to produce both high-poly and low-poly models.
3. Able to follow instructions from department and project leads, understand feedback and make adjustments as needed.
--
Lastly but not the least, we are looking for a 3D HARD SURFACE MODELLER to implement and refine 3D models for the game. You will be collaborating with others on the team to come up with 3D objects that meet polygon count requirements as well as high texturing quality. You will also be able to understand feedback, and enact on explicit instructions from the Dev team Lead and the Project Lead.
You responsibilities are:
1. Create 3D models both high and low poly.
2. Skinning, un-wrapping and texturing of models created.
3. Be able to follow instructions and meet deadlines.
--
We offer profit-sharing from crowd-funding and sales revenue generated to compensate team members who spend 15-20 hours per week on company projects and meet Starboard Games deadlines. Currently we are unable to offer up-front payment or wages due to us being an independent developer, your understanding is greatly appreciated.

We thank you for your time and are looking forward to hearing from you!

John S
HR Lead
Starboard Games LLC

To Apply

Please send your Cover Letter, CV, Portfolio (if applicable), and other relevant documents/information to this email: JohnHR@int-game.net