This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Remote.
Posted by Tiny_Hut_Studios on
Animator/Character artist:
Basic understanding of silhouette and form
Excellent understanding in Zbrush, Maya, and PBR material creation and rendering
Excellent understanding of Substance Painter/Designer and Photoshop
Experience in hard surface modeling, as well as organic modeling, digital sculpting and texture painting
Proficient understanding of Unreal engine and engine implementation
Proficient in the ability to rig and animate Bipedal and quadruped characters and creatures
A team player with strong kommunication skills
Be willing to take criticism as well as be able to learn or teach different techniques
Attention to detail is key. Extra credit if you put the secret at the end of your application title.
The ability to take directions, constructive criticism, and be flexible to change designs as needed
However, must also be a strong independent worker, we don't need yes men
Must have a love for video games, tabletop games, and media is required! be prepared to talk about what you love and did not love about various other games
Be able to speak in fluent English
Be self-motivated, self-directed, and be an overall positive person
Have a flexible schedule and be able to commit to various meetings and deadlines
Proficient understanding of dynamic poses and animation
Interest in dark fantasy themes is a huge bonus
Ability to implement work into the UE4 Engine is also a huge Bonus
We are looking for people of all experience levels including students, however, this means we require some form of a portfolio to demonstrate your general level of ability. This position will be entirely royalty/rev-share base.
Please send your resume and portfolio as well as any other relevant material to tinyhutstudios@gmail.com. Title the email as Character artist application [Firstname] [Lastname] if this is not followed your application can not be reviewed