I have just released the version 1.1. The display is twice bigger, so playing in "turn based" mode should be much more comfortable. (However, it is much slower on my netbook)
For the next releases, I plan to keep improving the presentation (hide / display graph, more information on characters behaviour, better colors and fonts...) and eventually aad new weapons / behaviours (zombie or human attractors, repulsors, mines, timed bombs, virus against zombies, vaccin, helicopter,...)
Well. We'll see how it goes...