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The Renovator: Origins is a first-person psychological horror game. Explore the mysterious world of art, where each exhibit contains the mysteries and secrets of its era and its creator. The game will immerse you in the past and another world that is behind the paintings. Plot: We play as the son of a restorer, a museum worker who died tragically. While searching for the memorabilia, the door suddenly closes and strange things begin to happen. The hero is waiting for immersion in the world of art and the paranormal. Gameplay: Hidden Objects, Solving Puzzles and Investigating the Mystery of Father's Death Setting: Present time and the USSR of the 60s Features: Close attention to detail, both the setting and the plot. An art world that we can enter Interactivity Random events Good graphics

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While Long (yes, that's what I called him, the name has already stuck) is epic posing, I'll tell you what's new.

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▌Firstly, I started working on the enemy from scratch, created a tree of behavior for him, which is still hemorrhoids. This is a separate system of behavior, with its own hierarchy and variables. Fortunately, now Long patrols, hears noises and goes to them, while chasing, he tries to find the best route.
▌Added an animation of the hand to open the door, just pushes, the system as in Outlast did not begin to be implemented.
The main character no longer lifts the lamp up when approaching the wall, but presses it to himself.
▌ A new final chapter, where the plot of the game will be revealed more and there will be more gameplay, in connection with this, there will be no release in August, as I planned before, and I wouldn’t even have time without it.

the villain

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