Spacemen is an independent space exploration game, based in a procedural persistent universe, with modable content, explorable seamlessly in single-player or multi-player modes.
!!!WARNING - This version is not tested during Alpha stage!!! This is an Alpha Demo version, so you might encounter bugs or misses. Also no features were removed except a time limit of 15 days. You can delete the user home Spacemen data folder: [userhome]/Spacemen folder and this will reset the time limit but also will delete any user content. You can also request a key on our forum which will permit you to extend the time limit without deleting anything. If you encounter any bugs or just want to send criticism you can find me at: florin-at-spacemen-dot-eu. Thanks for trying this out!
v0.935 February 4th, 2015:
- fixed a bug preventing NPCs from spawning
- fixed a bug preventing impact with ship shields from displaying
- added couple more assets
- fixed a bug related to negative ship health
- fixed a bug related to stardust
- added 20 music tracks
v0.990 May 8th, 2015:
- added multiplayer mode
- added more music tracks
- added more 3D assets
- fixed minor bugs
v0.992 May 11th, 2015:
- fixed bug blocking multiplayer and editor mode
v1.000 May 27th, 2015:
- players can now control carriers in multi-player
v1.017 July 17th, 2015:
- players can now build and manage stations and carriers in multi-player
- added 10 more music tracks
- GUI tweaks
- checking online for new versions
- various minor bug fixes
v1.033 August 19th, 2015:
- fixed a bug related to the license preventing demo period to work
- server can be run now headless with parameters [universe] [password]
- gui reworked now with compass and grid (default key is J)
- contacts list redone
- server messages now can be scrolled
v1.042 September 7th, 2015:
- asteroid mining added
- mining drone added
- specular light fixed
- weapon distance fixed
- water physics added
- impact sounds
v.1052 September 24th, 2015:
- you can now specify an url when starting a server from which the clients will download the custom models and textures used by your hosted universe
- AI tweaked to better avoid planets
- multiplayer fix for mining drones
- specular maps added for all the assets
v1.063 December 14th, 2015:
- projectiles reworked
- missions tuned and debugged
- builder flag for ships
v1.097 April 15th, 2016:
- Population control debug
- Volume controls
- Memory leaks solved
- Light scattering debug
- Text to speech debug
- Faction AI tweak
- Faction empathy engine debug
- Sector management tweak
v1.103 May 9th, 2016:
- Runtime LOD control
- JRE embed
- Stardust fixed
v1.106 May 30th, 2016:
- AI tuned for NPC's avoiding planets
v1.110 June 22nd, 2016:
- fixed multi-player issue that could prevent clients to join servers
v1.120 July 7th, 2017:
- Fixed data editor
- Fixed graphic glitch when shields were overlapping
- Fixed map focusing and grid issues
- Fixed sun light scattering
- Various AI tweaks
- Added music from 6klop_electronix
v1.122 July 6th, 2017:
- Fixed planet collision bugs
- Improved performance when flying close to planets
v1.129 July 14th, 2017:
- Added binary star systems
- Added black holes
- Fixed map selection issues
- Fixed self-destruct
- Tweaked atmosphere burn
- Tweaked shadows
- Fixed animated water
- Added pressure engine
- Tweaked gate construction by AI
- New cursors
- Fixed multi-player server syncing issue
- Fixed AI not avoiding planets
v.1.130 August 1st, 2017
- fixed shader crashes on video cards others than nVidia
- added extra assets
v1.131 August 11th, 2017
- Tweaked part of the sounds some still shuddering
- Fixed shaky aim box
- Fixed shaky beam weapons
- Added assets for Monarchy and Oligarchy factions
v1.133 September 9th, 2017
- Fixed sounds shuddering
- Added assets for Oligarchy and Anarchy factions
- Memory usage optimized
- Fixed population starving bug
- Tweaked NPC AI
v1.134 September 29th, 2017
- Better organized app states
- Fixed a bug concerning drone miners
- Fixed a bug concerning shadows on Intel video boards
- Added assets for Tyranny factions
- Added assets for Technocracy factions
- Added assets for Oligarchy factions
v1.135 December 5th, 2017
- Fixed a bug related to undocking after landing near a building
- Fixed AI colliding with planets and stations
- Added assets for Oligarchy factions
- Added assets for Theocracy factions
- Added assets for Tyranny factions
v1.138 December 28th, 2017
- Tweaked loading sequence for assets
- Fixed bug with game not starting in a custom universe