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Rogues Don't Cry is a roguelike/strategy RPG where you build a party to explore and conquer a dangerous procedurally generated world.

Post news Report RSS Rogues Don't Cry, a challenging roguelike/strategy RPG

Announcing Rogues Don't Cry, a challenging roguelike/strategy RPG where you build a party to explore and conquer a dangerous procedurally generated world.

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I would like to introduce my game Rogues Don't Cry, a roguelike/strategy RPG.

You choose a hero, form a team, face a harsh world and try to prevail.

Fight real time battles with an overworld exploration that's similar to strategy games.

Here's the trailer:

Typical roguelike elements

  • Permanent consequences: if you lose you lose
  • Procedural world
  • Relatively short runs (3 to 7 hours)
  • The goal is to beat a strong final boss
  • Challenging
  • Not much meta progression, so no grinding

Battle

Things that are different/more strategical

  • You control a party/army instead of 1 character
  • Battles are in real time with total controls of units
  • Exploration is more like a strategy game, with enemies guarding treasures, and you having to choose what to attack
  • There are some towns with simple building mechanics

Overworld

I'm a solo dev who has been working on this for years. The game should launch in 2024 in Early Access (but a fully playable version like a beta).

Demo coming up this fall!


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