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Revolve is a platformer that takes place on 2 sides of a brick, forcing the player to think differently about the path they are going to take. Coupled with platforms whose functions change depending on their colour this makes for a very challenging experience. We are developing the game in Unreal Engine 4 and hope to release in February 2016 to iOS, Android & Windows.

Post news Report RSS Proof of Concept - Completed

Proof of concept is finished! Revolve moves into the Master Build Production Phase! More content will be coming very soon!

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The proof of concept for Revolve is now finished! Screenshots are in the images section above so please take a look and let us know what you think. We will be bringing much more content as we move into the Production phase for the Master Build in the next few days. We're going to bring you photos, videos and we're even going to try and live stream some of the development process if there is any demand for that. The project is starting to get really exciting now, we've been spending the last few days sorting out our development devices for the android platform and testing went really well. Hopefully we'll be able to get some gameplay footage out as soon as the Master Build is developed enough for that!

Please share what we're doing, take a look at our website 4thwallinteractive.com and follow us on twiter @4thwallinteract to keep up to date with everything to do with the development of Revolve.

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