The feedback from last week's Mobiloid release has been overwhelming, and despite a single 1/10 score the average rating is back up to 8.5. No less than 60% of users have given it a straight 10/10!
Based on bug reports from players I decided to fix a few issues:
- A number of collision bugs (caused bumps or even crashes when touching a bad spot)
- A crash-bug when using the Spring directly on the Battery alone
- Achievements on highscore table did not scroll
- Improved completion % calculations
There are still a few known issues under investigation:
- Script error sometimes when re-attaching to a latched orb
- Achievement registration can fail due to unknown circumstances (rare)
- Dying while attached to the Core (un-detached) can mess things up
- The Spring sinks slowly down before first jump