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Lunar Catch was inspired by the classical game "Pong" but it has a few twists and new additions. You can play as one of different characters which have unique abilities. There are currently three game modes planned: Singleplayer, Multiplayer 1vs1 and Co-op Multiplayer 2vs2. Each character comes with his own "zone" or level which can have unique effects on gameplay.

Post news Report RSS New Update v0.0.8 (ALPHA) - Multiplayer fixes

I have finally fixed some big multiplayer issues and worked on some abilities.

Posted by on

Hi! It's time for another update. I had some problems with multiplayer connections and syncing but it seems everything is working as expected now.

v0.0.8 (ALPHA)
- started to implement "Private Game" mode (challenge a friend)
- added code to select a random level out of the player selected levels before the game starts
- fixed re-connection issue when changing playername while auto-reconnect was active
- other small UI fixes
- started to implement abilities of the Moon Raccoon, Corgi General and the exclusive Indiegogo Unicorn characters
- updated level backgrounds for "The Moon" and "Earth"
- updated character icons for the "Moon Raccoon" and "Corgi General"
- finally (!) fixed multiplayer server problem where no new games could be created
- added code for multiplayer synchronisation to sync CharID and LevelID
(each player selects a level and then one of the selected levels is chosen randomly)

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