Lexatron is now ready to be submitted to Apple for review. We plan on launching Oct 4, 2012.
The big test for me is marketing... It's just so unnatural for me to self-promote but...
I have found a bunch of courses/sites/videos/talks helping introverted game developers get their game noticed. We'll see how it goes!
To this end, I've created a "press kit" using Dopresskit.com. Check it out here: Fictorial.com