Some of what is new in this release:
- Added saving of crash dumps for Windows client, editor and game server.
- Added server admin command: /shutdown
- Added case insensitivity for server- and in-game commands.
- Added server name to "roundinfo" and "listplayers" printouts in the server application.
- Added IP address of players to "listplayers" printout.
- Added printout of server name on game server startup.
- Added display of connected players and servers in the game lobby.
- Added display of how many game servers are left to refresh in the game lobby.
- Added more blood (to death effects).
- Added ability to hold LMB to scroll up/down in server window in the game lobby.
- Added ability to start login attempt using the RETURN key.
- Added color coding of ping on the scoreboard.
- Added text displaying blocks carried and current block health while in build mode.
- Added ability to pick up destroyed block by left clicking on them while in build mode.
- Added new sprites for attract and deflect.
- Added an unique sound effect for attract.
- Added ability to hide demo servers in the game lobby.
- Changed a lot of things relating to communication between master server and game servers, and there should be less problems with timeouts now. The procedure of connecting to a game server is also more rapid now.
- Changed so that crouching down looks better.
- Changed so that some death effects look better.
- Changed so that is no longer possible to send empty chat messages in the game lobby.
- Changed so that there is not possible to send chat messages or enter player stats screen while pinging game servers (to avoid certain problems).
- Changed so that pressing the refresh button in the game lobby while already refreshing halts the refresh procedure.
- Changed so that client will only try to reconnect to the master server 3 times before returning to main menu.
- Changed so that player quack sounds are not purely random but also depend on the players current health.
- Changed so that pressing ESC while in the game lobby does not exit the game but rather just exits to main menu.
- Changed default value of TilePlacementReach to 128 (was 64)
- Changed so that player power up spawners are visible on demo servers, but grayed out.
- Changed so that a weapon/item spawner containing only full version weapons/items will be reset to spawn any demo weapon/item on load.
- Fixed a bug where the game would freeze up or that the screen would flicker when players were joining while playing the game in full screen mode (Nvidia GPU:s).
- Fixed a bug where players changing team while holding the F would drop the wrong F.
- Fixed so that spawn protection glass particles are spawned at correct locations while climbing/crouching.
- Fixed vertical alignment of "Press E to respawn." message for all resolutions.
- Fixed a bug where player setup and player stats screens could become hidden from view.
- Fixed a bug where some buttons could be pressed in the game lobby while it was hidden from view.