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KAPUT is an indie abstract platformer. The idea behind it is that your lonely research vessel has crash landed on a strange new world, however it is not quite as friendly as it might seem. See how long you can survive the dangers of the planet, whilst still continuing your mission to discover new kinds of life. Experiment to learn and learn to survive.

Report RSS KAPUT Beta 1.0 Released

KAPUT has gone under some major changes and we have decided to release an early BETA! Download link in article >>>

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Beta 1.0 is 2 months ahead of schedule so in theory we are on track for an early release. This update brings massive cuts to lag and a reorganisation of the way the world is loaded.

Download link: Mediafire.com

Full change-log:
[+] Collectors - Auto-gather from machines
[+] Pylons - Collectors home to
[+] Splashes
[+] World Anchors - hold world in zones
[+] World de-loading - lag reduce
[+] Debug screen under key F3
[+] Health bars
[+] Levelling system
[+] Ammo and health caps
[+] Fading text to improve visibility in combat
[+] A flying boss that spawns when you reach level 4
[FIX] Machines being placed in turrets
[FIX] A large amount of lag due to calculation elimination/shortening and world de-loading
[FIX] Adjusted size down for the majority of players with smaller screens
[FIX] Placing blocks in the place of entities/unable to break blocks under dead entities.
[FIX] Enemies spawning under world
[FIX] Rocket boots glitch at the top of the tile map
[CHANGE] Gunners can only spawn outside of the player load zone
[CHANGE] Rocket boots cost 3 fuel to activate rather than 5
[CHANGE] Relocated items on main GUI
[CHANGE] Starting scrap set to 250

Anyone with any bugs please send them in via the comments.

Thanks
Doctor_N

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