Update 1.36 has been released for the indie space strategy game 'Gratuitous Space Battles', fixing some bugs and introducing some new features.
Complete changelist:
version 1.36
---
1) Bug Fix: Limpet launcher UI no longer shows it tracking targets and firing if all mines are currently launched.
2) Bug Fix: Limpet launchers no longer draw if cloaked.
3) Usability: Ship icons on the deployment screen now list their speed and cost in the mouseover tooltips.
4) Usability: The post challenge button greys out once you have actually submitted the challenge
5) New Feature: New option after a challenge victory to retaliate with the fleet you just won with.
6) Usability: The 'go to fleet hq' button isn't an option any more for the outcome window during challenges, when you don't earn honor anyway.
7) Bug Fix: Fixed bug where some fighters, depending on speed, may not be able to dock with a carrier.
8) New Feature: New 'challenge details' screen, complete with retaliation list and image previews.
9) New Feature: 'stick together' order for fighters, keeps them clustered in squadrons.
10) Bug Fix: Intel GMA 450 video cards now correctly default to software processing and don't crash on startup
11) Bug Fix: The ship design screen now correctly calculates armor resistance, which was previously wrong!
---
The demo has been updated too, and the patch will get automatically applied to anyone who has entered a serial number into the full version of the game. New buyers will get the patched version automatically and don't need to take any action.