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Run and jump, collect coins, confront enemies and avoid traps, open gates and find secret stashes. It's a simple 2D platformer with a twist: You're not a hero from the castle about to slay an evil dragon, you're a goblin cook working for the dragon! It starts slowly but things get more and more complicated as you go.

Post news Report RSS Pre-Alpha v7a (Build 0.0.1.3) available now

New build is available to early supporters through itch.io service.

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I've applied some minor fixes to the game code, mostly focused on improving the new additions from the last patch. Ax throwers are not overpowered anymore (Might be too easy now? This will require some more testing and feedback from the players), gamepad button A should replace START on map screen as to achieve consistency with other screens (the previous configuration was a leftover from an earlier build), and push-up platform does not react to player if they are holding the ledge anymore. I think I've also finally fixed fast forwarding the intro text using gamepad now (the previous code had some issues), but will have to wait for feedback from testers to be sure.

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