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Sumerian Blood: Gilgamesh Against the Gods, is a strategy+action game. You play strategy on a board but when pieces step on the same place a battle screen opens and they duel to the death. Sumerian Blood is loosly based on mesopotamian mythology and history. There will be both single player(Human Vs PC) and multiplayer(Over network or in the same machine).

Post news Report RSS Help wanted: Finalizing the art style.

Presenting some new characters to Gilgamesh's army. A screenshot of everything put together, and a request for your help on finalizing the art style.

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IOTY
First of all, if you didn't and if you would like you could vote for "Sumerian Blood: Gilgamesh Against the Gods" as Indie game of the year. Who knows, maybe it will surpass Survivors of Ragnarok? Hmm... probably not... heh. But still, I would appreciate that.

New Units
Endiku, Griffin and a screenshot.
This is Enkidu(Name might change since I have seen different names for him in different sources).
In the Myth of Gilgamesh, it was told Gilgamesh was oppressing his city as a king. And thus, An, the creator god creates Enkidu in order for him to kill Gilgamesh.
Enkidu lives among the animals like a savage. That is why I made his back arch in the sprite. However, he have been civilized by... female companions... it's in the story. heh. That is why he is shaved and wearing cloth.
Eventually Enkidu fights Gilgamesh, but Gilgamesh is victorious. However, Enkidu proved to be a formidable opponent, and thus Enkidu and Gilgamesh become friends.
Enkidu is a unit in Gilgamesh's army.

Endiku, Griffin and a screenshot.
The word Griffin comes from the Greek word 'Gryphon', this word is used to describe this creature even though the word came in later periods of history. I am not sure why, my guess is that they didn't find good references to how this creature is actually called. In archaeological findings it's not always clear what are the names of the creatures in the art since there aren't always captions or a name attached.
Not much is known about this creature's place in the mythology, but it is depicted in quite a few places and it is believed it has some sort of protective qualities.
In the game this is one of the most powerful units in Gilgamesh's army.

Your help is needed(Visual style)
I have completed all the still sprites of Gilgamesh's army, except for Gilgamesh himself. I have took a screenshot of the board with Gilgamesh's army on both sides, and a Sumerian in the place of Gilgamesh.
I wanted to make this screenshot so you could see all the units placed together.
When I began working on the art work, it was a first time for me to create this pixel art style. Obviously, my style and skilled improved and changed throughout the creation of all the units. Most significantly the shading.
I would like to ask you, which units you think have better shading, so I would know which shading style to choose. Then I would like to know which units are similar to the "Selected" units and which units need their shading to be reworked.
I would like to focus on the shading(lighting\shadows), because I think that is the most problematic aspect.
I want to gather as many opinions as possible to help me decide what to do next.
Thanks.
(I believe you need a few clicks to see the image in full resolution)

Endiku, Griffin and a screenshot.

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