- Can no longer enter design mode or gear shop when there are less than 10 seconds before a wave.
- Fixed an little known exploit that could be used to accumulate infinite cash (Thanks Mythrrinthael..)
- Sentries blocked some paths AI-wise, that should be perfectly passable, crippling path finding for beetles and blobs.
- Robots and nests now look different from other enemies on the radar.
- Multiple tweaks to path finding logic for all enemies for improved behavior.
- Improved activation of real cash purchases and some cannot be claimed when room is under attack.
- Added a status box that will pop up when logging in after something was purchased for real money.
- A problem occurring after firing the laser or bazooka a lot has been fixed.
- Values over 10000 in the panel is now shown in thousands with a âKâ appended.
Update 0.72a
This update consists mostly of bugfixes and tweaks.
Posted by fuzfighter on