So I had to scale back my work on the project since I needed to move to a new apartment. Guess what, though. It's time. It's here. I'm putting the final touches on the boss battle for the first stage and guess what? Guess what? This demo is going out the door and into your hands! I've only got a few more tweaks. New features include:
Button mashing events.
and
Strength gauge for breaking through doors and such (though this feature will not come into play until the next game).