sorry for support role‘s dark outline normally so i reset the rule of role animation frame and delete some unuseful animation frame ,and my computer broken some time ago and now is ok so 0.45 is not test by myself and now deleted.and this lead to me having to upload the whole mod file again, sorry but saying the same words,this is just under alpha version.now it is only for trial but not for normal playing so you should be care before downloading.
sorry for support role‘s dark outline normally so i reset the rule of role animation frame and delete some unuseful animation frame ,and my computer broken some time ago and now is ok so v0.45 is not test by myself and now deleted,and this lead to me having to upload the whole mod file again, sorry but saying the same words,this is just under alpha version.now it is only for trial but not for normal playing so you should be care before downloading.
other fix:
small crosschair
when near enemy,the lock mesh won't display
teleport add line effect
now you can control Vegeta vegetto buu gohan frizea and their transformation state and extra control bardock in chapter fight .
when switch hero,fix that you can appear in the same pos before switch but tab and enter scene again role will still appear in the pos I set as role born.
ai 's skill ball you'd better press left alt to boom by yourself if it fly away too long when the front pos has no object to make skill ball boom
fix that you can terrupt ai‘s skill ball when you attack him.
add broly model but hasn't been used. you can replace the scene prop. txt 's vegeta model name as broly‘S and replace the code brolyai as vegetarian in script. and the Vegeta in game will be broly. but I suggest you'd better not try or do backups. this just teach you how to use role add addons in future that may be useful.
all music changes into dbz style and has 90 music.
-------------------the former description is v0.46. and now alternate the original file with v0.462 and the update content below-------
fix bug : scene collision will be destroyed
now you can press left alt when using first skill to change release rotation.
fix bug:native man can be avoid moving by other sceneprop when dbz role kick they to the air.
attack system add:now when you are at zoom fly mode,you can push the native man to the air and when you are at normal fly mode,you will be avoid moving at this direction. and now you can press right+left mouse button to throw native man.
fix bug:ui in native UI style mode is at incorrect position which you click the to call menu to select between dbz and native UI style mode. now fixed
fix bug:when using first skill,missles at the ground don't disappear. now fixed.
fix bug:skill UI has some switch mistakes because of the former version redesigned the role's animation frame rules. now fixed
fix bug: bardock ‘s comboo hit count effect is missing because of the former version redesigned the role's animation frame rules. now fixed
find 4 bugs.main bug is that click_m cannot switch role.you can click t to switch hero at the setting menu or download v0.464patch