We're a bunch of Outcast fans who are also interested in game development. When Outcast 2 was canceled some years ago because Appeal went bankrupt there was only one solution: Create our own inofficial sequel!
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Openoutcast.org on
open Outcast is the upcoming unofficial sequel for the 1999 classic PC game Outcast being developed as a Total Conversion mod for Crysis Wars. We are a multinational, devoted group of talented people working on this project in our freetime with the aim of creating a game of the same quality as current commercial titles. Achievements so far:
The next milestone will be an alpha version, including all engine modifications from the technical side and studies for each of the regions from the artistic side. The deadline for this is Q4 2010.
Our current bottleneck is art development (especially 3D art!), so we are looking for talented, passionate individuals with an interest in exposing and developing themselves as artists and getting reasonably involved in the project while (re)designing the beautiful world of Adelpha.
If you want to grow with us, and you can confidently match or improve on the current visual quality of the game, we offer one of the best project environments where you can hone-up your skills and experience working in a highly skilled team whilst developing your portfolio.
Interested? We are currently looking for:
Jobs that will become increasingly important:
And finally there are some freelance jobs:
We, on the other hand, can offer you a solid project with a highly motivated, self-bettering and communicative environment.
If you think we are going to love your work, don't hesitate to mail us a small glimpse at your portfolio to application@openoutcast.org (3-4 pieces are more than enough for us). Please include a brief note detailing why you are the right person for the job and an estimation of how much time you can invest per week.
Please be realistic concerning that last part - even if you eventually come up with your own work, communication is paramount.
If you don't have time yourself, feel free to recommend us to your artist friends.
You can always check the progress of open Outcast at the official site and at ModDB of course.
Thank you for your attention, have a nice day!
Send 3-4 pieces from your portfolio to application@openoutcast.org