In this new episode of making of Epidemic Tracer game, I'm going to show you an extended workflow for creating beautiful and realistic apartments for...
In this article I'm explaining about my delay on updates; how I won Epic MegaGrant, how I'm working on a storyline for my quarantine-based game Epidemic...
In this article I would like to share you my approach on building outdoor environment for the imaginary location of my quarantine inspired indie game...
In this short devlog, I'm going to show you results of my hard work after many calculations and experiments. This time it's about alpha version of Brutalist...
In this article I'm going to show you how to adapt an imaginary location (based on a real one) for the game in order to make gameplay more interesting...
In this article I'm going to show you how to create imaginary but realistic living complex interiors without any concept art needed, plus, how I'm using...
In this article I'm going to show you how to create imaginary but realistic worlds without any concept art needed, and based on real life locations.
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