Time to present a gameplay video that covers our last updates: basic mechanics and graphical improvements, as well as some of the new features we implemented.
Gameplay Improvements:
- Boarding bridge
- Feedback to localize ennemies: sonar waves system
- Offensive giant sword (ship’s equipment)
- Diegetic feedback: unit meter, missile meter and gold meter
- Collision box tweaking
- New engine type: multidirectional engine by combining 3 propellers on one slot
- Gold/ treasure looting improved
Visual Improvements:
- Upgraded battle unit: copper robot
- New lighting system on the ship
- New animations
- Exploration spotlight
- New decorative elements
- New cursor skin: enable/disable
- Shield generator + energetic shield fx
- New foreground elements, 20 new scrap shapes
Audio:
- Fire shot Spacecops/ Copper robots
- Hit/ Death Spacecops/ Copper robots
- Boarding bridge activation + entrance/exit
- Energetic shield generator
- New engine sound
- 4 New ambient sounds for the rooms
Neat :D
I really dig this! The art style is fantastic, and the gameplay has some serious potential.
Keep up the great work!