Six new planets, new quests and new enemies
While working on the Story Mode, I am also adding a lot of content that is used for normal continuous games. This week's update features six new planets and new space quests for every new planet. Some of the quests features medieval villages and some of them feature ancient temples. While the existing ancient temple had a lot of energy crystals to offer, the new ancient temple is different - very different. While exploring the new worlds, you might encounter wolves as a new type of enemy.
Object highlighting
Object highlighting helps you to aim your ship's weapon turrets, assign jobs to your crew members, discover objects you can gather or interact with and more.
Improvements
There are three space stations in each galaxy. Each space station has a different specialization (agriculture, industry, generic) that affects the prices and the available goods. An extended tool-tip shows the specialization for each space station on the Galaxy Map.
Special abilities of weapons (like the shield penetration of beam lasers) are now part of a weapon's tool-tip.