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Post news Report RSS Full release on October 5th. Monthly Changelog #7

We settled that October 5th will be the best day to release Zoria: Age of Shattering. We believe this time will provide a space between releases needed for Zoria to shine through.

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Hello, Commanders!


Before we get to the changelog, let's share with you the latest decision we made.

Important Announcement


Due to the congested September release schedule, we chose to delay the release date of Zoria. Titles such as Baldur's Gate 3, Starfield, and Lies of P, to name just a few, release around the same period. While some of you have pointed it out as we announced our release date, we couldn't put Zoria, an indie game, and other AAA production titles, in the same league (but thanks to those of you who did, we took it as a huge compliment!). Long story short, we feel that shifting our release date would give Zoria the attention and exposure it deserves.

That said, we settled that October 5th will be the best day to release Zoria: Age of Shattering. It's just a few days later than our initial release date, but we believe this time will provide a space between releases needed for Zoria to shine through. ☀️ Additionally, since every single day at this point will be extremely precious, it will give us extra time to polish the game.


Now, let's see what's changed within the past month!

Monthly Changelog


⚔️ Character Creator

One of the significant improvements we've made in this category is optimizing asset resource management, which results in a lower memory footprint at runtime, ensuring smoother gameplay.

We also enhanced the customization options. Firstly, we improved support for colors, shader material modifications, and emissive materials. We even added a color picker! Secondly, we added a dynamic size and scale control of the human body. Thanks to that feature, you'll be able to adjust body proportions and create different shapes of faces, making each character one-of-a-kind.

Furthermore, we implemented a wide array of styling features, such as various hairstyles, faces, makeup options, eyebrows, facial hair, etc., to ensure characters will come in a wide variety. Lastly, we incorporated numerous new item models that can be used for character design, providing even more customization options.

We started creating new NPCs using the updated character creator system, bringing more life and diversity to the game.



⚔️ Icon Generator

We developed a useful tool for creating icons for in-game items. We're using it to create icons for all weapons and armor pieces in the inventory. We plan on using it to create portraits for heroes made with Character Creator as well, but we're still working on that 😉

Besides that, we're reworking and adjusting the outposts to improve clarity and make them more intuitive. Some new areas and dungeons have also emerged from the shadows, but we cannot talk too much about them to avoid spoiling anything. We're also waiting for the last two background music pieces, and Zoria's soundtrack will be complete! 😁



That's all for now, but stay tuned for more updates!

Follow us on Twitter and join our Discord ⚔️



As always, we appreciate your continuous support ❤️

Until next time,
Tiny Trinket Games

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