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Post news Report RSS Exotic armor, hiding trees, and the Lucky Dog Inn. Monthly Changelog #5

Our team has been working non-stop to bring you changes and improvements that'll make your gaming experience even better.

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Commanders! ⚔️

We're excited to share the latest update for Zoria: Age of Shattering. Our team has been working non-stop to bring you changes and improvements that'll make your gaming experience even better. This month we'd like to share what's new regarding camera & control systems, armor, outpost systems, and more! So, let's dive right in and see what's new 😁

Camera and Controls

The camera will now have a smoother motion and auto-rotation toward the movement direction. Plus, we've added alternative keyboard movement controls for those who prefer this control style to the mouse-click-only control. The camera collision system will work better now, and a new see-through camera obstruction feature will ensure an unobstructed view.

Trees will no longer block your view! They will now disappear and won't block your sight 🌲👀

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Armor Tweaks

Armor changes will be visible on the 3D models of the main character and followers! We've also categorized current armor sets into Light, Medium, Hardened, and Heavy, as well as by rarity: Common, Uncommon, Rare, Exotic, and Epic. We'll add even more armor designs in future updates.

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Outposts System

We've added a couple of new outposts in the game, e.g., the "Lucky Dog Inn" and the "Moon Flower Burrow." The "Lucky Dog Inn" will be your go-to spot for quests and recruiting followers, while the "Moon Flower Burrow" will be perfect for resting and recovering 😊

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Difficulty Settings

There's a new system that will let you choose the difficulty of the game. This will affect things like Enemy HP, Enemy stats influencing damage and resistances, and Enemy abilities. We decided on three classic levels of gameplay difficulty: Easy, Normal, and Hard. Pick whichever suits you best!


Additionally, Neles – Zoria's Producer and Quest Writer - is currently representing Tiny Trinket games at the Reboot Develop Blue in Dubrovnik, meeting with other game developers, exchanging experiences, and of course, introducing Zoria to a new public 😊

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Keep your fingers crossed for Neles, and as always, follow Zoria on Twitter and Facebook, and join the Discord server to make sure you get all the latest updates and news from the world of Zoria!

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Until next time!
Tiny Trinket Games

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