how do you want to tell the story do you want it to be dark and lonely most communicate by coms? do you want the crew to live and breath with you see their troubles and problems. do you want the player to care about the crew in some significant way? (mass effect) do you want space to be epic or very quiet and somber? (starwars or metroid) i can't really answer this without more info on what you want the mood to be for space in general.
without more information im not sure its possible to really be helpful. but i will try anyways to give you some things to think about.
given the demo video on the fighter I'd think most of fighting would be using that and boarding. so maybe some turret action would be nice! that is if you are put on the main ship for any length of time. maybe some time to explore and bond with crew you will be working with? it would also let you show how a ship is operated in this world, maybe there is interesting story quirks there? however this could also be achieved through coms as well. maybe you get locked in your ship at some point with limited oxygen? a way to progress the story anyways. but there are some ideas i had off top of my head.
WiFiDi
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