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Hey pal here is how to replace knife with axe in CoC, first find loadout folder (the one that determine which gear your new game character would have):
location: gamedata-> configs-> gameplay.
+ the files name is :character_desc_general.xml
(note: if you are using weapons addon such as STCop,
then name would be:character_desc_general_STCoP.xml)
+ open that file then find line : <!--- START FACTION DIVERSITY -->
+ each faction section start with this line:
<specific_character id="actor_stalker" no_random = "1"> FOR STALKER
<specific_character id="actor_bandit" no_random = "1"> FOR BANDIT
and so on two or three line down, there is this section :
Hey pal here is how to replace knife with axe in CoC, first find loadout folder (the one that determine which gear your new game character would have):
location: gamedata-> configs-> gameplay.
+ the files name is :character_desc_general.xml
(note: if you are using weapons addon such as STCop,
then name would be:character_desc_general_STCoP.xml)
+ open that file then find line : <!--- START FACTION DIVERSITY -->
+ each faction section start with this line:
<specific_character id="actor_stalker" no_random = "1"> FOR STALKER
<specific_character id="actor_bandit" no_random = "1"> FOR BANDIT
and so on two or three line down, there is this section :
<supplies>
[spawn] \n
device_torch \n
wpn_binoc \n
wpn_knife_m3 \n
addons_box \n
Change:
wpn_knife_m3 \n
to
wpn_axe \n
THATS IT, this file also edit your loadout so be creative, PM me when done
Your pal