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The 18th entry in Castle Mashers' devlog, we take a look at some of the techniques we use to generate random rooms for the player as well as look over...
week 18; pre-alpha polish
We take a look at the new changes in Castle Mashers and the devlog format.
week 17; the makeover
In this week we dive into a more design focused post!
indie quest -- week 13; full throttle
We need your feedback now more than ever, 2 demos to try, can you help us by picking the most fun one?
indie quest -- week 12; crossroads & feedback!
A new week a new update, we take a look at why we are trying a new design for the core mechanic that might prove it fun as well as more eye candy.
indie quest -- week 11; refeaturing
A new week a new update, we take a look at the refactoring of design, code and art.
indie quest -- week 10; refactoring
In this week we look at the updates of Castle Mashers development and what has happened so far.
indie quest — week 9; the creep
A Quest of Life gets its own artist and now you can find the game at Game Jolt as well.
incoming! custom art + gamejolt presence
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