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UnityGeek
UnityGeek - - 2 comments @ The Fallen Chronicler Pre-Alpha Gameplay

wow, graphics are really good

Good karma+1 vote
UnityGeek
UnityGeek - - 2 comments @ Delegates, Events and Singletons with Unity3D – C#

In Simplest Manner :

Delegate : A Delegate is a reference pointer to a method. It allows us to treat method as a variable and pass method as a variable for a callback. When it get called , it notifies all methods that reference the delegate.

Events : Events adds a layer of abstraction and protection on delegate, this protection prevents client of the delegate from resetting the delegate and invocation list.

there is very good tutorial on this Unitygeek.com

Good karma+1 vote