Well, I think it was last year I stumbled upon a Half-Life map archive site and downloaded every map, looking through them all, keeping the ones that I liked.
So I am definitely downloading this (and seeing how many I already have).
Well, I think it was last year I stumbled upon a Half-Life map archive site and downloaded every map, looking through them all, keeping the ones that I liked.
So I am definitely downloading this (and seeing how many I already have).
Either Gordon has some war paint on his face or he was very close to getting headcrabbed. Either way I am kind of worried.
This kind of reminds me of the Spartan armour selection from Halo 3 or Reach.
It's so hard to choose which one I like best, they all look great!
Done, I usually do surveys because I find it fun to do them.
Wait, I just noticed that it has no eyes or nose... Either I can stealth my way around it or it can literally hear my fear. Never thought I'd be afraid of a pig ever.
I have the strangest feeling to shove my friend in there to keep him warm.
I looks like a Combine with red eyes, in a naziesque trench coat, and a pink stripe around the arm... I like it.
I can't really think of a name based on this one image. But I think any including Shaft in the name sounds good.
This kinda looks like the area in Office Complex where you get the shotgun.
As far as I can see, this is an older Aperture facility test course and the red thing is a button, I just don't know what that big yellow-lightish thing is.
I haven't played a mod for a Half-Life game for a while... I feel weird.
In the back of the elevator, where the spine of it is, the is a gap between it and you can possibly see the arm. Maybe this detail is not really for the riders benefit, but maybe in part of the story you can see one pass by and see how they work.
It looks like you could just walk over them.
So the building is no longer shaped like a star?
I liked the hole in the wall better when it was a square, it gave me the idea that you could attempt to get the cube through it. That never did happen, but it taught me a good lesson on how the levels worked.
What is wrong with Bible quotes? Demons are most affiliated with religions so it makes sense. And it also adds a bit more modern gaming into the game.
At least I remembered you go through E1M3 to get to E1M9, if the imps were still up there I would have gotten it immediately.
E1M9, The secret level, the secret exit is in E1M3. Sadly I cheated for the exact area but it looks to be the part with the Imps on the pedestals that lower when you reach the armour and stuff.
Hey, it's that one level I could never pass without God mode. XD
It would be funny to find this character as an Easter Egg in the story mode.
So is it actually a video, or just a picture that you can click on and it will show you through the eyes of the camera?
If it's a video, it would be cool if some computers would have animated UAC logos (Screensavers).
With the carpeting and the lighting, it looks like you are in a movie theatre corridor. =D
No more field of intestines? That was one of the most memorable things about this beginning for me, and that this map is also part of E3M9.
Weird, I was looking through the mods I was Tracking, and I looked at this one just yesterday, and today they had an update. This looks great, even for something not in game.
To me DNR stands for Do Not Resuscitate, which is funny because they are breaking that rule, as pretty much they are resurrecting Duke Nukem 3D. Can't wait for this!
Actually it is possible, behind the toilet there is a pipe with a "valve" on it, when you turn that, the water rises and you have to break a hole in the ceiling and when the water is high enough (Takes a long time) you can climb into the ceiling. I was confused on this part before, too. There really needs to be an easier way to find the "valve".
Ok, I thought I was the only one receiving these errors (And it's funny because the main reason I was using Hammer was to give a second shot at it, because I was so far in confusion the first time. Although I had problems a month ago when I originally tried again, and I got errors that led to that I could not start up the created map.) Lousy SteamPipe, first Portal Mods now creating Source mods all together. I don't even know what SteamPipe is.
I love how many times people mispronounce my name =D (UKEN-SHNOW). Ah didn't notice that there was no work on HEV's yet, I must have been thinking about a different mod. Man, hearing my question (And statement) out-loud shows me how badly I worded it =P
Woopse, Didn't read carefully enough, Sorry. I think I'll just stick with "Will there be more HEV Suited people than Gordon in the game?" For All there is is Science team and the security force in Half-Life 1, so it would be interesting having more then one HEV suited man.
Are any of the characters from Half-Life or Half-Life 2 going to show up in this? Are we going to ride a long boring train ride? Are there going to be any Aperture Science references? Will there be more HEV Suited people than Gordon in the game? Will Vortigaunts say more then "Gory-Chuba"?
FoxinHood
Fox joined
I am Foxin Hood, I mostly play singeplayer rubbish. I'm still learning about modding, I have made some personal mods for Fallout and Skyrim, and secretly working on some Doom WADs (shh, secret). I also write 40 hours a week in my head while doing a pointless job (wasted potential). Other than writing I am "skilled" in level architecture, texture editing, simple scripting, sound editing (not really), developing worlds, creating characters (well, half of them are parallels), making food, Doom WAD editing, and most of all: bullsh!ting (do not underestimate my power). I hope to someday be of some use instead of doing nothing for 40 hours a week. Remember: HAVE A VERY SAFE DAY!