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Update 1 - Small

Update 1 - Small

Rise of Crustaceans

New Level, New Weapons and System Fixes read more below.

Rise of Crustaceans out now!

Rise of Crustaceans out now!

Rise of Crustaceans

Head over to steam now and pick up your copy of our game!

Less Than 4 Days!!!

Less Than 4 Days!!!

Rise of Crustaceans

With less than 4 days left we are so excited!!!...

Item Spawner

Item Spawner

Rise of Crustaceans

New item spawner for added gameplay elements!!!...

20 Steam Keys Giveaway!

20 Steam Keys Giveaway!

Rise of Crustaceans

We are doing a quick giveaway ending very soon so join now!

New Graphics Update

New Graphics Update

Rise of Crustaceans

Graphic changes and lighting update. Also changed the wave system

Project Rapid Fire is put on hold

Project Rapid Fire is put on hold

Project Rapid Fire 1 comment

There are problems that require us to put our game on hold.

Update #7: Weapon Textures and Reworks

Update #7: Weapon Textures and Reworks

Project Rapid Fire

Learning while making the game requires backtracking.

Update #6: Weapon swapping, Crosshair, Lava and Corridor Large level assets fully textured

Update #6: Weapon swapping, Crosshair, Lava and Corridor Large level assets fully textured

Project Rapid Fire

Lots of texture work finished, the things are shaping up into great art style.

Update #6: Menu, Textures, Ambient Occlusion

Update #6: Menu, Textures, Ambient Occlusion

Project Rapid Fire

Check this out to see what we have finished in last two weeks!

Update #5: Update gap change, Menu Screen, Service Rifle UV Map, Improved colliders and sounds

Update #5: Update gap change, Menu Screen, Service Rifle UV Map, Improved colliders and sounds

Project Rapid Fire

Another week, another update, but this time we change things a bit.

Update #4: UV maps, Gameplay Mechanics and Graphics

Update #4: UV maps, Gameplay Mechanics and Graphics

Project Rapid Fire

No fireworks, but decent progress report. First prototype build!?

Update #3: Movement, Weapon Pick Up, AI Setups and Textures

Update #3: Movement, Weapon Pick Up, AI Setups and Textures

Project Rapid Fire

Things really start getting good around here. Boomstick time!

Update #2: New Arena, Animation and Base Framework

Update #2: New Arena, Animation and Base Framework

Project Rapid Fire

Rome wasn't built in a day! Future skin design competition?

Update #1: Weapons preview and Corridor texture showcase!

Update #1: Weapons preview and Corridor texture showcase!

Project Rapid Fire

Killer mood? Take these! This update will show you what toys we have in store for you!

Road to Alpha build

Road to Alpha build

Project Rapid Fire

What will you see in the first playable game build.

Project Rapid Fire

Project Rapid Fire

Project Rapid Fire

Welcome too the first post about our upcoming game Project Rapid Fire