If I weren't chickened out by the description of the game, I'd think to give it a try.
Anyway, while the concept is not quite new, the gameplay itself is somehow innovative. Good luck dev. Looking forward to it
If I weren't chickened out by the description of the game, I'd think to give it a try.
Anyway, while the concept is not quite new, the gameplay itself is somehow innovative. Good luck dev. Looking forward to it
Is the game mechanism like "Age of Empire" thingy or "Skyrim" thingy? Just wondering
Open world sounds awesome. But the necessary chore I think would be troublesome. While level based, I don't know, but I believe level based is better for some reason.
wow, looking good! Good luck!
awesome game. played in normal but dang... so hard D:
and can't "find" light geyser even I actually have found it. or maybe I missed something?
Sounds awesome. Pretty much slender-like but still, the concept is good (this one allows player to hide, right? instead of continually moving)
by mean of Multiplayer, is it require internet connection to play or what?
for a second, I thought the title refers to your whole project
6 Mulaca Shar
Mulaca Shar
I don't know about you. But I like how it pronounced. Mulaca Shar
Mulaca Shar
Whoa, whoa, hang on, what the hey. What I can catch is that Corona will have another new game or some sort. Please tell me if I'm wrong, because I've played it and reading the description made me wonder why I don't see some features that is explained (1 month away from IndieDB is quite difficult :/ )
I like this original concept. When it would be officially released?
If I used the possible four sleeps in a bed, I'll have 100% chance of having nightmare. You described that each sleep gives 25% chance of nightmare.
Let's just say, I slept for the first time. That's 25%
Then the next sleep, will the chance rises to 50% or stay 25%?
This looks cool x)
"You have a 100% chance of having a nightmare if you sleep all four sleeps"
What do you mean by "sleep all four sleeps"?
Ah, yes. I think you have to give "SPOILER" tag before the "nightmare" section. I almost break my excitement by reading it. Just saying ;)
Good luck on your progress, anyway
This is fun!
Although a bit too difficult (mostly because I sucks...)
This is pretty good. Having multiple endings makes it quite interesting. The system idea of enabling "save" and "load" anytime also useful. Although it is quite slow-responsive in main menu or "Pause" menu and a bug at the "ending" bonus section, which if I click on one "parent" ending option, the game won't allow me to go back to previous menu and I need to restart the program.
9/10
The monster spawning rate when I stepped onto grass is rather ridiculous. I almost had a hard time beating the first area (literally) due to a numerous and quite strong monster. Also when I got cornered and there are some monster chasing me, I got stuck by their attack and eventually died xD
Well, 6/10
Good game!
While it tries to keep the original Tetris idea, I also get challenged with the stage insane movement
TuNeko
joined
This member has provided no bio about themself...