I am a graduate from The Illinois Institute of Art - Chicago, and excel as an environment and prop artist in the game design industry. I am currently working towards mastering a workflow between Maya, ZBrush, Photoshop.
My most used tools are the aforementioned, as well as UDK, Unity, Radiant (Quake Engine) editors, 3D Coat, xNormal, Crazybump, and Marmoset Toolbag. I am also trying to get around to 3ds Max, but Maya sits well with me just fine at the moment ;)
My time is spent on one of two things the most:
1) Game Art
2) Studying Japanese
I've been studying Japanese for a 1 1/2 years now, very consistantly. If anyone around the Chicago area wants to have some practice, hit me up =)