After getting to grips with Max Payne's modding tools over the years, I moved on to Worldcraft for Half Life and then Hammer for Source. I'm not part of any modding team, I just like to create custom content for my games in my spare time. I hope you enjoy it. :)
My first weapon model, currently rigged for Counter Strike 1.6 but it's easily transferable to any other GoldSrc or Source game. The texture is a little faded because it was taken straight from a photograph.
There's a number of bugs, such as the shells sticking out and the handle being a different shape to the way he's holding it, the pump being further away, shell ejector doesn't move etc.
All things considered, I think it's pretty good for my first.