Just want to offer my services as a modeler. I'm not much of a level designer or coder, but I do a lot with CGI in film and could probably translate that into this engine. I love this project and really want to see you guys succeed.
Just want to offer my services as a modeler. I'm not much of a level designer or coder, but I do a lot with CGI in film and could probably translate that into this engine. I love this project and really want to see you guys succeed.
It already IS on PC. try www.steampowered.com
Just started playing the demo. Love it. Great job guys, can't wait to see more. The zombies are really good and you did a great job with random spawning, etc. My only gripe is that the lighting is pretty dim and a little hard to see. I get what you are going for, but it's a little hard to play as is. Maybe a little bit of ambient lighting would help? Don't know if that's possible in quake engine, but might help. Also, I might just be dumb but I can't figure how to pick stuff up?
Sorry I'm a little confused as to what you're referring to? Last news post said you needed a mapper? Also some older news posts listed a lot of modeling and texturing to be done, but that was December of last year, so maybe that's out of date. Anyway, if you don't need the help then that's cool, still looking forward to the game!
Yeah but how many people actually played on it? Once this game is live tons of people will be playing online, I'm sure. It's better to have too much power than not enough, and I for one don't want to have to deal with lag.
Can't wait to see this game released! Looks like you've already got a lot done. I know you're looking for a mapper (which I am not), but I do have a lot of experience with CG and animation for film, so if you need someone with that skill set, PM me...
t34p075
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I aim to misbehave