This member has provided no bio about themself...
A bunch of Information about our upcoming city-building/puzzle game Mayority.
explaining mayority
Drones, fighters and rammers are cool, but I’m sure you’ll agree that sometimes you just need something… bigger.
dev diary #7 - the frigate
Drones are fine as cannon fodder. But now let's bring out the big guns: The Fighter!
dev diary #6 - the fighter
Dev Diary #5 is going to take a more detailed look at physics and collision detection. Check it out, cause it's awesome and has brand new gameplay footage...
dev diary #5 - more physics & game performance
Dev Diary #4 is here and it’s all about Physics! This week we take a first peek under the hood of Stars of Icarus.
dev diary #4 - physics & collision detection
Dev Diary number 3 is proud to introduce: The Jumpgate - travel between galactic sectors has never been so easy or comfortable (Peanuts not included).
dev diary #3 - the jump gate
Here's our newest dev diary, where we explore the design process of one of our first enemy types.
dev diary #2 - the asteroid breaker
If you're interested in getting a closer look at how we work an where our ideas come from, check out our dev diary!
dev diary #1 - the player ship
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.