Indie game developer in Canada. Founded Nooskewl, b1stable and ILLUMINATI NORTH as well as led the design and development of Allegro 5.
Many improvements over the last IndieDB release! See full details.
2.0.9 brings back the command line version. The plan is to separate Shim dependency but this version is still using SDL2 and other libraries. This version...
2.0.9 brings back the command line version. The plan is to separate Shim dependency but this version is still using SDL2 and other libraries. This version...
A launcher has been added so you don't need to drop to the command line to run anything. If you double click BooBoo.exe without any arguments, it will...
A launcher has been added so you don't need to drop to the command line to run anything. If you double click BooBoo.exe without any arguments, it will...
User functions can now be used in expressions (they should return a number.) Several bugs fixed (returning a Fish/Expression didn't work, strings are...
AshEdit now has tile groups. You choose how to use them. Arbitrary rectangles can be given an integer or bitmask type.
User functions can now be used in expressions (they should return a number.) Several bugs fixed (returning a Fish/Expression didn't work, strings are...
A bunch of new additions, making the API close to complete. See below.
You can now change the logic rate and query the logic and refresh rates.
This version includes shim4.json which can be edited and placed in your data/ directory for extra configuration options like window title, game and organization...
This version of BooBoo add is_fullscreen, toggle_fullscreen and add_notification (displays an animated popup notification in the top right corner using...
Tonnes of changes. Check the full description for all the details.
AshEdit now has tile groups. You choose how to use them. Arbitrary rectangles can be given an integer or bitmask type.
Tilemaps can now have arbitrary rectangles defined that are given a bitmask/integer value (your choice how you use it.) AshEdit has been updated to allow...
Steam support has been removed. I want to focus on generality and not favouriting Steam. sprite_start, sprite_stop and sprite_reset were added. Some documentation...
The Windows version of BooBoo now runs on OpenGL. HLSL shaders were removed. This makes portability easier and you don't have to pack shaders. Consequently...
The Windows version of BooBoo now runs on OpenGL. HLSL shaders were removed. This makes portability easier and you don't have to pack shaders. Consequently...
This version adds Steam achievements, argc/argv for reading command line arguments, supports strings in expression comparison operators and JSON values...
This version adds Steam achievements, argc/argv for reading command line arguments, supports strings in expression comparison operators and JSON values...
BooBoo has a new license - it's free to download and use, but redistribution requires a license fee. Please see README.txt. Some minor issues were fixed...
BooBoo has a new license - it's free to download and use, but redistribution requires a license fee. Please see README.txt. Some minor issues were fixed...
This is BooBoo 1.5.1 for Windows. It was cross compiled on Linux and tested in Wine, please let me know if you have any problems with it.
This version of BooBoo fixes sprite callbacks and demonstrates how to access JSON arrays.
This version adds JSON reading support. An example has been added to demonstrate.
This version of BooBoo fixes a bug with nested ifs. It also adds a new "town" demo in which you can walk around the town from Dog-O. It demonstrates sprites...
This version adds sprites for which animation is handled automatically. Sprites are collections of animations. Each animation is a sprite sheet export...